Those inertial blocks I started got hung up for a time, stymied by the ridiculous fact that I didn't actually have any newspapers for papier-mache; that has been fixed, courtesy of a stack of free car-advertisement papers swiped from the local grocery store.
I have been keeping track, quite faithfully, and I have to say keeping a Creativity Log has been one of the most phenomenally helpful things ever, for it is making me confront, and see, all the myriad creative things I do.
One of the things I did this week was play around a bit with intuitive drawing, though I'm not sure I like the results.
The main piece I did, though, was something I'm quite pleased with, though I feel sort of vaguely guilty about it too, which is ridiculous. After picking Al-Uzza for Goddess of the Week a couple of weeks ago, and realizing just how dissatisfied I was with the original art, I succumbed to temptation, and did another version. This is something I've been trying to avoid, because I most decidedly suffer from the Tolkienesque affliction of never being able to leave well enough alone, as far as my creations go. If I let myself, I know I would be forever going back into things and reworking and rethinking them; so, for the sake of being able to call something "done" and "finished" I have had to train myself to be quite ruthless about Letting Things Be.
But it was really nice, and in doing it I realized that, even though the rest of the Goddess Oracle Deck cards are a good ten years old now, I could still find plenty to explore within that format and that premise and that artistic style; and they're quick to make, too, unlike most of my other work, and the instant gratification aspect of it is a very good thing. So I'm conflicted. You know.
Mostly what I've been doing this past week, though, is working on getting a Sims 1 site together. I have surprised myself by being consistent at it; this last year I've been feeling so rootless and in-between with Things Artistic that I have had to resort to telling myself to just do something for half an hour, after which I can go do something else if I want to. But I remembered something I learned in college about using my time.
Some semesters, because of the schedule, I would end up having these little blocks of time, like an hour and a half, between classes. Time enough to go home and hang out, but not, I thought, time enough to actually get anything done. Which turned out to be not at all true, and once I started using those bits of time I found I got far more done than I ever would have thought, as it spilled out into the rest of my time. So, I'm relearning how to be productive, I guess. Perhaps I can smell spring on its way.
Anyway, here are a couple more examples of the little Sims dresses I've been making:
It occurred to me last night that, though I chose to make One Hundred Toys, I am in fact participating quite literally in the One Hundred Dresses Project too, with all the little virtual dresses I've been doing. Interesting.
The way you got your newspaper stock reminded me of art school! Scavenging from the whole world - everything starts to look like art supplies!
ReplyDeleteI like the dresses - so different from anything I see anyone wearing these days.
Oh, I'm so glad that the Creativity Log has been helpful. See, I could have told you how phenomenally creative you are all the time, but seeing it written down seems to have a much bigger and better impact. :-)
ReplyDeleteThe thing with the newspapers is the day I remembered to buy some was the day after the inauguration, and I thought that if I bought one it would be a terrible shame to rip it up, since they'd be valuable souvenirs in the years to come. Not that I bought one, in the end, either.
ReplyDeleteAnd yes, Leah, seeing it written down, being confronted with it visually, well, it's a lot harder to deny I guess.